Game Designer

Where We Say Goodbye

I moved away from my best friend at the age of 12. When I visited we would take a picture in the photo booth of the departure terminal as a ritual of goodbye. Part role play game, part charades, Where We Say Goodbye turns the players' phones into their very own photo booth and asks them to cram hopes, wants, and worries into a series of four photos.

A letter is then generated based on their partner's interpretation of those photos, with text sourced from correspondences between my best friend and I as we adjusted to the distance.

To my friend:
I'm sorry that it took so long to reply
but I don't really know what to write
and I'm tired of feeling guilty.
I love you.

Made with Chelsea L. Shepard